My Journey into the GAMING Industry… Learning!! Day 28
Hi Guys
Here is the update on the last few days
27/05/22 — (Business Day) — Launched a new product on the Merch Store. Run into a few problem with publishing it and had to send an email to the company that runs the Merch Store and had it resolved by the beginning of this morning (01/06/22). Here is the new image that was added to the Merch Store.
Here is a link to the new merch:
Also Started a promotion on the Merch Store 15% of all Merch. Been sharing links to the promo on different social media sites.
With the publication of this article the promo is now over (but keep an eye out the store is always running promos)
28/05/22 — (Business Day) — Trying to get the Merch Store on Facebook and other Meta products, but keep running into problems with how Facebook handles set up. Also had to request review of my profile on Facebook as I had limited use of my business profile (I got full access to my profile the very next day).
By the afternoon I finally figure out why the Merch Store was not working on Facebook and Meta products and services, and have sent the relevant parties an email on these concerns… more on patreon.com/SKULLpturedGaming
29/05/22 — Personal work….
30/05/22 — Continuing work from last week. Adding the environment. Positioning the player character. Lighting the environment. Changing the directional light in the scene.… more on patreon.com/SKULLpturedGaming
The Camera — Exploring the camera component. Learning how Cinemachine works. Setting up a virtual camera using Cinemachine. Changing the Cinemachine virtual camera component settings.
31/05/22 — Start watching one hour Live session 4 part 1 on unity. (Continuing work from the day before). Adding post-processing effects and learning about how to do it. Creating a post-processing layer and adding it to the main camera… more on patreon.com/SKULLpturedGaming
In this tutorial, I have dealt with a lot of visuals. Not only have how the camera moves, but also changing the visual so that the game looks more professional.
01/06/22 — (Today) — Started the off by taking down notes on play movements about one page worth. Creating and setting up an UI. Started watching one hour live session 5 part 1 on unity. Configuring the canvas.
Got an email back on the Merch Store for Facebook and not really good news I got to look into it myself…
And that's it for today.
Learn more on : patreon.com/SKULLpturedGaming