Learning!! day 12

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Today another day of learning 2D game development…

So the day was about learning the physics system in unity for 2D, so gravity which means, you got to put in a rigidbody component on the Player (Character) to get the Player to have and act as it has physics, had to fix the rotation of the character using the rigidbody component and add in colliders to the Player and the game objects…

Also had to do some business work to get the brand awareness for the company (Red Head Gaming Studios) so that all the work I have put in does not go in vain…

more on that on patreon but here is a sneak peek

https://www.youtube.com/watch?v=ohGpb1ARF64

Learn more on : patreon.com/SKULLpturedGaming

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Red Head Gaming Studios

Red head gaming studios is a company that I created. And although it is relatively new my aim is to create a community of gamers and non-gamers.